Hallo, ich hab mir den Preloader aus der Rubrik Tutorials besorgt.
hab meine main.php reingeschrieben und mein lade bild (loading.gif) reingestetzt aber es tut nicht er läd einfach nicht
Code:
<HTML>
<HEAD>
<link rel="stylesheet" type="text/css" href="style.css">
<SCRIPT language=JavaScript1.2>
startingColor = new Array()
endingColor = new Array() var yourImages = new Array
("images/loading.gif",")
var locationAfterPreload = "main.php"
var preloadbarWidth = 200
var preloadbarHeight = 10
var backgroundOfGradient = "#ffffff"startingColor[0] = "0"
startingColor[1] = "0"
startingColor[2] = "0"endingColor[0] = "0"
endingColor[1] = "0"
endingColor[2] = "0"var gap = 3
if (!document.all) location.replace(locationAfterPreload)
var a = 10, b = 11, c = 12, d = 13, e = 14, f=15, i, j, ones = new Array(), sixteens = new Array(), diff = new Array();
var convert = new Array("0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f"), imgLen = yourImages.length;
var loaded = new Array(), preImages = new Array(), currCount = 0, pending = 0, h = 0, hilite = new Array(), cover = new Array();
var num = Math.floor(preloadbarWidth/gap);
for (i = 0; i < 3; i++) {
startingColor[i] = startingColor[i].toLowerCase();
endingColor[i] = endingColor[i].toLowerCase();
startingColor[i] = eval(startingColor[i]);
endingColor[i] = eval(endingColor[i]);
diff[i] = (endingColor[i]-startingColor[i])/num;
ones[i] = Math.floor(diff[i]);
sixteens[i] = Math.round((diff[i] - ones[i])*15);
}
endingColor[0] = 0;
endingColor[1] = 0;
endingColor[2] = 0;
i = 0, j = 0;
while (i <= num) {
hilite[i] = "#";
while (j < 3) {
hilite[i] += convert[startingColor[j]];
hilite[i] += convert[endingColor[j]];
startingColor[j] += ones[j];
endingColor[j] += sixteens[j];
if (endingColor[j] > 15) {
endingColor[j] -= 15;
startingColor[j]++;
}
j++;
}
j = 0;
i++;
}
function loadImages() {
for (i = 0; i < imgLen; i++) {
preImages[i] = new Image();
preImages[i].src = yourImages[i];
loaded[i] = 0;
cover[i] = Math.floor(num/imgLen)*(i+1)
}
cover[cover.length-1] += num%imgLen
checkLoad();
}
function checkLoad() {
if (pending) { changeto(); return }
if (currCount == imgLen) { location.replace(locationAfterPreload); return }
for (i = 0; i < imgLen; i++) {
if (!loaded[i] && preImages[i].complete) {
loaded[i] = 1; pending++; currCount++;
checkLoad();
return;
}
}
setTimeout("checkLoad()",10);
}
function changeto() {
if (h+1 > cover[currCount-1]) {
var percent = Math.round(100/imgLen)*currCount;
if (percent > 100) while (percent != 100) percent--;
if (currCount == imgLen && percent < 100) percent = 100;
defaultStatus = "Loaded " + currCount + " out of " + imgLen + " images [" + percent + "%].";
pending--;
checkLoad();
return;
}
eval("document.all.cell" + (h+1) + ".style.backgroundColor = hilite[h]");;
h++;
setTimeout("changeto()",1);
}
defaultStatus = "Loaded 0 out of " + imgLen + " images [0%]."
// end hiding -->
</SCRIPT>
<style type="text/css">
<!--
.Stil1 {color: #CCCCCC}
.Stil2 {color: #FFFFFF}
-->
</style>
</HEAD>
<body link="#000000" vlink="#000000" alink="#000000" text="#000000" bgcolor="#373737" topmargin="0" leftmargin="0">
<TABLE height="100%" width="100%">
<TBODY>
<TR>
<TD>
<CENTER>
<p><span class="Stil1">Preloading Images</span><BR>
<SCRIPT language=JavaScript1.2>
<!-- beging hiding
document.write('<table border="1" bordercolor="#485266" cellpadding="0" cellspacing="0" width="' + preloadbarWidth + '"><tr height="' + preloadbarHeight + '" bgcolor="' + backgroundOfGradient + '">');
for (i = 0; i < num; i++) {
document.write('<td bordercolorlight="75A0BD" bordercolordark="75A0BD" width="' + gap + '" id="cell' + (i+1) + '"></td>');
}
document.write('</tr></table>');
loadImages();
// end hiding -->
</SCRIPT>
<A href="main.php" class="Stil2">skip</A>
</p>
</CENTER></TD></TR></TBODY></TABLE></BODY></HTML>
hab meine main.php reingeschrieben und mein lade bild (loading.gif) reingestetzt aber es tut nicht er läd einfach nicht