No question, I put my model of the substance in the blender, started plugging in my nodes, and I noticed that the details of my high poly beacon weren't put in the blender. She is said to have wrinkles on her knuckles, her nose is more pronounced, etc. etc.
I attached an image of what I used to export the textures, my knots and a quick render of my messed up model. Can someone help me and tell me what I miss? Thanks a lot!
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I can see her essentially perfectly.I attached an image of what I used to export the textures, my knots and a quick render of my messed up model. Can someone help me and tell me what I miss? Thanks a lot!
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